I’ve recently migrated from Octopress to WordPress (yep, you read that right). I moved over to Octopress when it first became popular a few years ago, but it has started to get a bit limited for my needs. I want something more like a CMS, which WordPress handles quite well. Unfortunately migrating wasn’t so straight forward, here is what I did.
Right now on Hacker News there is an article Vim after 11 years, detailing the authors current configuration of Vim. I haven’t quite been using it for 11 years (hell, I don’t think I was even programming that long ago…), but I’ve been using it for at least 11% of my life, so close enough. Anyway, this is why I love Vim.
I first started using Vim back when I was in London. I had just started work as a junior developer. I was working in dev ops so I could get to know all the different systems before working on a project. I quite enjoyed it, and it served it’s purpose well. I worked this stint for a bit longer than usual, and during that time the TextMate trial on my machine expired. The two guys I was working with both used Vim, and suggested I do the same. I gave it a go, progress was slow at first, but I made myself stick with it, and eventually here I am today. Writing this in Vim.
So I’ve noticed on /r/OneGameAMonth quite a few people have been posting progress updates so I figured I should get on that. I’m not going to give any video updates as I a) find 25 minutes of some guy talking about code incredibly boring and b) my game doesn’t have very exciting gameplay or graphics to show off unlike others.
When I first decided to seriously do this I created a GitHub repo for ideas I had. I had loads of ideas when I first read about 1GAM, then completely forgot them over Christmas. I came up with an idea for an RTS type game, got really super excited about doing it, then decided that actually I should probably start with something simpler if I want to get anything finished. So I spent most of the next two days looking online for ideas, coming up completely empty. I was thinking a puzzle game like Bejewelled or Frozen Bubble, but those are very clichéd, and I wanted to do something different. Then I saw a video of Magical Drop, and thought yes, that’s it!